![]() ![]() A medium for creative projects to demonstrate concepts Interactive modeling of dynamic real-world systems Here are a few ideas to implement The Sandbox EDU in your classroom: The Sandbox is a game that allows students to directly interact with STEAM concepts by solving problems, responding to scenarios, constructing or deconstructing environments, creating art, designing machines, tinkering with the elements, creating condensation & evaporation, and anything else you can image a digital sandbox of elements and tools would let you do. It is a learning simulator as much as it is a world-building game that rewards critical thinking, problem-solving, and risk-taking through self-directed exploration. The Sandbox enables casual play and experimentation with advanced Science, Technology, Engineering, Art, and Math (STEAM) concepts. The open-ended nature of the game is reflected in the title. WHAT TEACHERS & PARENTS ARE SAYING ABOUT THE SANDBOX EDU Heat exchange: Heating and cooling elements.Natural Phenomena: The Water Cycle, Volcanoes and the Weather system.Operational Ecosystems: predator/prey relationships, habitats.More complex circuits: diodes, counters and memory.Functional electronics projects with wireworld compliant rules ().Amazing light shows: with leds, metal and electrons, bright and bulbs, sensors that pulsate, and gamewall that changes colors.Music using 5 different instruments: Piano, Guitar, Drums, Trumpet, Bass.Pixel Art using 11 types of colored gems.Automated factories and clever contraptions with conveyor belts, lasers with many effects, pipes to move liquids, and led indicators.Elemental reactions: climate change, pollution.Inputs and outputs for elementary reactions.Some of the many reinforced concepts include: Elemental interactions in the game serve as a foundation to enhance player understanding of the physical world. The Sandbox promotes experiential learning, which is the process of making meaning from direct experience. ![]() The Sandbox EDU can be used to support learning the following subjects: Environmental Science, Physics, Geology, Biology, Engineering, Mathematics, Pixel Art, Music, and Game Design.
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